<?xml version="1.0" encoding="UTF-8" ?><rss version="2.0"><channel><title>Megabonk Redux Devlog - itch.io</title><link>https://channey.itch.io/megabonk-redux</link><description>Megabonk inspired game that focuses on the individuality of playstyles depending on which character you choose.</description><item><guid>https://channey.itch.io/megabonk-redux/devlog/1454761/update-2-the-pause-menu-update</guid><title>Update 2: The Pause Menu Update</title><link>https://channey.itch.io/megabonk-redux/devlog/1454761/update-2-the-pause-menu-update</link><pubDate>Wed, 11 Mar 2026 08:15:12 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Added: Pause Menu Non descript hat Fuse? Balance: Level scaling has changed Should now take more than 30 seconds to get 10 level Reduced total level time to 200 seconds from 300 seconds This should be...</p>]]></description></item><item><guid>https://channey.itch.io/megabonk-redux/devlog/1439149/content-update-1-the-no-balance-and-upgrades-update</guid><title>Content Update 1: The No Balance and Upgrades Update</title><link>https://channey.itch.io/megabonk-redux/devlog/1439149/content-update-1-the-no-balance-and-upgrades-update</link><pubDate>Mon, 02 Mar 2026 04:35:59 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Added major changes to the level up system. There are now costs associated to each upgrade along with a rarity and separate values for each. Added many new enemies that now have their own stats instea...</p>]]></description></item></channel></rss>